Last month, Beat Games launched an exciting new video series called Dev Bloqs. If you missed it, the first episode—hosted by Beat Saber Game Director Josh Joynes (aka Freeek)—dives into the release of OST7, the game’s six-year anniversary, bug fixes, and more. You can watch the episode on YouTube below or keep reading for our detailed recap.
Inside the First Dev Bloqs Episode
Josh Joynes discusses the inspiration behind Beat Saber’s Original Soundtrack offerings—annual free releases included with the base game that expand its song library. OST7 features exclusive tracks from Teminite and Boom Kitty, a debut single from Nitro Fun, the first in-game appearance by F.O.O.L, a new song from Lindsey Stirling, and a fan-favorite from Camellia.
Enhanced Laser Physics
Joynes also highlights the game’s improved laser physics. Lasers can now reflect off certain surfaces up to twice, creating more stunning light shows and effects. To see these new light shows in action, keep an eye on the Beat Saber YouTube channel for Zen Mode videos or enable the Zen Mode modifier during your next play session.
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Important Update for Original Quest Users
For those who may have missed the announcement, Joynes reiterates that Beat Saber will stop supporting the original Quest by November 2, 2024. While the game will remain playable, no new content will be released for that headset beyond OST7. However, thanks to cross-buy support, anyone who purchased Beat Saber for the original Quest will also own a copy on PC VR via Link, which will continue to receive support.
The Purpose of Dev Bloqs
The goal of Dev Bloqs is to share the latest updates about Beat Saber, take you behind the scenes, and answer community questions. Future episodes will feature different members of the development team introducing themselves and discussing their work. You’re encouraged to ask questions and leave feedback in the comments!
More Behind-the-Scenes Content
Hungry for more behind-the-scenes Beat Saber content? Check out the recent livestream where Joynes breaks down an OST7 light show in the Level Editor.