After 6–8 months of development (slowed down by family life and a growing real-life workload), I’ve finally been able to sit down and push forward with my custom VR Cricket Career game.
In my latest YouTube update (Update 10), I showed some tangible progress on the village-league version of the game — and I’m genuinely excited about where it’s heading.
What’s New in This Update
Here are the main features I’ve added or improved:
- Visible crease with guides — You can now clearly see the middle, leg, and off-stump lines to help you take guard properly.
- Bat tap sound effects — A satisfying sound when the bat taps the ground before the bowler runs in.
- Wicket-keeper reactions — I voiced the keeper myself! He now reacts to dot balls, singles, and doubles (boundaries are still silent for now).
- Clearer score announcements — The game now gives much better audio feedback on the current score and updates during the innings.
- Backend improvements — I’ve started properly tracking batting averages and added game-saving functionality so progress isn’t lost.

The current demo has you chasing 198 runs in 40 overs in a village-league setting. It’s still very much a work in progress, but you can already feel the foundations of a proper career-mode experience.
The Challenges (Because Development is Never Smooth)
Of course, there are still bugs and rough edges:
- The league table isn’t displaying properly yet (a coding oversight I need to fix).
- Ball physics still need work, especially when the ball hits the ground.
- Some visual inconsistencies (all fielders currently wearing very similar kits).
- Bowler run-ups and fielder positioning still need polishing.
These are exactly the kinds of issues I expected at this stage, and sorting them out is part of the fun (and frustration) of building something from scratch.
What’s Next for the VR Cricket Career Game
My goal is still to release the village-league version for free on the Meta Store once it’s in a polished enough state. After that I want to keep expanding the game with better sound design, more varied scenery, different fielder kits, and improved bowler mechanics.
I’m also looking into sponsorship opportunities to help cover development costs (the current sponsor placeholder is metaquestcodes.com — more on that in future updates).
This project has been a real labour of love, and Update 10 finally feels like a proper step forward after a quiet period.
Watch the Full Update
If you want to see the new features in action, hear my thoughts on the development process, and watch the current state of the game, check out the full video here:
Watch Update 10 on YouTube → https://youtu.be/NlVJfdd6AII
I’d love to hear what you think — which feature are you most excited about? Would you like to see more frequent (even shorter) development updates?
While You Wait…
In the meantime, if you’re looking for the best current VR cricket experience on Meta Quest 3/3S, don’t forget to check out iB Cricket — the most immersive and regularly updated cricket game available right now.
Use code VRCGUY at the Meta Store checkout for 10% off all full-priced downloads.
For more on iB Cricket right now:
- How to Boost Your iB Cricket Season 3 Rating
- Playing at VR Lord’s – The London Kingsforge Field Replica
Thanks as always for following along on this journey. Building my own VR cricket game has been one of the most rewarding (and occasionally maddening) projects I’ve worked on.
More updates coming soon — stay tuned!
Keep swinging in the crease,
VR Cricket Guy